Friday, November 25, 2005

Dungeons & Dragons: Tower of Doom Arcade Review


Forty-One

Total Cost to finish game: $10.25


This game represents one of those fairly rare collaborations between US and Japanese gaming companies. In this case SSI and TSR, of dungeons and dragons roleplaying fame, teamed up with Capcom to produce a side-scrolling action 4-person fighter. The results of this collaboration are pretty good. You get the playablility and graphic finesse of Capcom combined with the backstory, characters and variety of SSI and TSR. Since this is 1993, graphics are in the Street Fighter II/III mold. There is a plotline to this game, albeit a thin one. SSI and TSR throw in branching paths through the main game, which gives you interesting sublevels and an incentive to play through the game more than once. The locations in the game are varied and the levels show a nice progression through different environments. Enemies run the gambit of D&D inhabitants, from gnolls, kobolds, and troglodytes, to dark elves and dragons. The game implements an item system that is awkward to access in the heat of battle, but the items can help stem the flood of enemies assaulting you onscreen. Your characters are varied in both their normal moves and special attacks. The difficulty and number of enemies seem to favor a warrior, dwarf or cleric for those wishing to actually finish the game. Framerate keeps smooth, even when the screen is flooded with characters moving about. Game difficulty is a problem, though. Dungeons and Dragons: Tower of Doom plays like Golden Axe on growth hormone. This game is meant to be played by a group of 4 people. The game does not scale back the difficulty for a single player. 1 or 4 people you get hit with the same number of baddies. Play the game along and easily expect to spend 11.00 to finish the game. Enemies take many hits to kill and bosses are an exercise in popping quarters as their health gets whittled away by your attacks oh so slowly. Some of the mid and end game bosses are ridiculously tough to kill. Still, its tough to deny the game has real charm and this Capcom title plays great, easily fitting into a good pedigree of arcarde titles from Capcom like the Street Fighter Series and Aliens Vs. Predator. If you find this title squirreled away in an arcade, get a roll of quarters or two and have at it for some good old hack'n'slash fun the Capcom way.

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