
Played Metroid Prime until the bitter end. I started right after deleting the Omega Pirate. It was a royal pain in the ass to find a way out of the Phazon mines after getting the Phazon suit. After going back and forth through this level several times, I was able to escape the mines. Once back on the surface of Tallon IV, I then proceeded to pick up the remaining pieces of the Chozo artifact scattered about the different levels. I had a chance to marvel again at how beautiful this game really is. I liked going through the different levels just to check out the smooth nature of the environment textures and the nice hazing, water spray and fire effects on Samus' visor. Soon enough I collected the remaining pieces of the Chozo artifact. With my prizes in hand, I went to the artifact temple and activated the Chozo artifact. A cybernetic version of Ridley, meta-Ridley promptly attacked me. This boss had some mean aerial attacks but I was eventually able to bring him down. I then pounded on him with the Purple spread cannon. This attacked worked wonders in bringing down Ridley, especially when coupled with the missile attack. Once Ridley was sufficiently weakened, the Chozo temple came alive and dope-smacked Ridley into oblivion. The Chozo then opened the way for me to the impact crater. Once inside I proceeded without much incident to the last boss, Metroid Prime. This spider like creature was a pain in the ass. I needed to restart several times to defeat this enemy. The big tips are to watch the color of Metroid Prime and attack with the same color weapon; when Metroid prime charges turn into a ball and go underneath the bugger; and shoot down any missiles launched by Metroid Prime. Rinse and repeat. Eventually I brought Metroid Prime down this way. The creature fell into a pit and I followed after. Metroid Prime spawned this new form, which zapped me with electrical charges and was invisible to my sensors. Soon enough, though, I found that pools of Phazon left by the creature could super-charge my gun and I used this to fry the best. Upon its death, I was treated to a tasty animation ; a long series of credits; a flash of Samus taking her helmet off and a save game with hard mode enabled. Overall, a fitting end to a very enjoyable Gamecube game.
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